There is already a lot of devices that support the content to play a virtual reality (VR), both combined with smart phones or stand alone. For smart phones, virtual reality content appear on a smart phone embedded in the VR device. While VR stand-alone device can play VR content directly from a computer, such as the Oculus Rift and HTC Vive.
Well to make a VR video content itself, the reader can use 360-degree camera that has been available on the market, such as the Samsung Gear 360, Ricoh Theta, Nokia Ozo, and much more. Now one of the great film maker, Sony Pictures, has just announced that it would cooperate with Nokia in using the camera 360 degrees Nokia Ozo to create a virtual reality content.
In partnership, Sony Pictures will use Nokia Ozo to retrieve, create, edit, and distribute virtual reality content. This studio will integrate Ozo Player SDK into the application of Sony Pictures Home Entertainment Privilege Plus in Google Play.
According to Melin Palu as the vice president of digital media Nokia Technologies, VR is a fast pull media in changing the way we communicate and bring a deep connection when trying a piece of content. In addition, Nokia pleased to partner with Sony Pictures to encourage creators in applying technology and creating a 3D experience with the Nokia 360 derajjat Ozo.
Nokia will collaborate with Sony Pictures and provide the tools and technology needed to make the VR VR special content. Ozo directly allow content creators can produce 3D video 360 degrees with direct experience immersive.
Ozo Player Software Development Kit (SDK) allows professionals to make VR applications and experience in a large variety of platforms. This SDK supports applications with immersive playback of high-quality sound produced Ozo cameras, including 360 spatial audio, while also providing support for standard video and audio formats VR.
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